パッケージ mechanics.analysis


package mechanics.analysis
  • クラス
    クラス
    説明
    Post-simulation utility that calculates the minimum Energy Recharge (ER) required for each party member to cast their burst every rotation.
    Periodically records effective character stats and active buff names during a simulation run, producing a series of StatsSnapshot objects.
    Immutable data record holding a complete snapshot of all party member stats and active buff names at a specific point in simulation time.