パッケージ mechanics.optimization
クラス TotalOptimizationResult
java.lang.Object
mechanics.optimization.TotalOptimizationResult
Holds the complete results of the
OptimizerPipeline after both
Phase 1 (ER calibration) and Phase 2 (DPS hill-climbing) have finished.
Pass this result to the final simulation factory to reproduce the optimized party configuration.
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フィールドの概要
フィールド -
コンストラクタの概要
コンストラクタ -
メソッドの概要
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フィールド詳細
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erTargets
Converged minimum Energy Recharge targets per character name. Values are fractional (e.g.2.50represents 250% ER). -
partyRolls
Final merged liquid roll allocation per character name. Each inner map containsStatType -> rollCountpairs and includes both the DPS-optimized rolls and the pre-reserved ER rolls.
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コンストラクタの詳細