パッケージ model.standards
クラス KQMSConstants
java.lang.Object
model.standards.KQMSConstants
KQM Standards (KQMS) constants used as the baseline assumptions for all
benchmark simulations and artifact optimizations.
These values reproduce the Keqing Mains Compendium standard assumptions, ensuring that DPS comparisons between builds and characters are made on an equal footing.
All constants are public static final and should be referenced
directly (no instantiation required).
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フィールドの概要
フィールド修飾子とタイプフィールド説明static final doubleAverage flat ATK substat value per roll.static final doubleAverage ATK% substat value per roll (4.96 %).static final intStandard character level used in DEF multiplier calculations.static final doubleAverage Crit DMG substat value per roll (6.62 %).static final doubleAverage Crit Rate substat value per roll (3.31 %).static final doubleAverage flat DEF substat value per roll.static final doubleAverage DEF% substat value per roll (6.20 %).static final doubleAverage Elemental Mastery substat value per roll.static final intStandard enemy level used in DEF multiplier calculations.static final doubleStandard enemy base resistance for all elements (10 %).static final doubleAverage Energy Recharge substat value per roll (5.51 %).static final intNumber of fixed rolls pre-allocated to each useful substat before the liquid budget is distributed.static final doubleAverage flat HP substat value per roll.static final doubleAverage HP% substat value per roll (4.96 %).static final intNumber of "liquid" (freely allocated) substat rolls available for optimization across all five artifact pieces. -
コンストラクタの概要
コンストラクタ -
メソッドの概要
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フィールド詳細
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HP_FLAT
public static final double HP_FLATAverage flat HP substat value per roll.- 関連項目:
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ATK_FLAT
public static final double ATK_FLATAverage flat ATK substat value per roll.- 関連項目:
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DEF_FLAT
public static final double DEF_FLATAverage flat DEF substat value per roll.- 関連項目:
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HP_PERCENT
public static final double HP_PERCENTAverage HP% substat value per roll (4.96 %).- 関連項目:
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ATK_PERCENT
public static final double ATK_PERCENTAverage ATK% substat value per roll (4.96 %).- 関連項目:
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DEF_PERCENT
public static final double DEF_PERCENTAverage DEF% substat value per roll (6.20 %).- 関連項目:
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CRIT_RATE
public static final double CRIT_RATEAverage Crit Rate substat value per roll (3.31 %).- 関連項目:
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CRIT_DMG
public static final double CRIT_DMGAverage Crit DMG substat value per roll (6.62 %).- 関連項目:
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ELEMENTAL_MASTERY
public static final double ELEMENTAL_MASTERYAverage Elemental Mastery substat value per roll.- 関連項目:
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ENERGY_RECHARGE
public static final double ENERGY_RECHARGEAverage Energy Recharge substat value per roll (5.51 %).- 関連項目:
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CHAR_LEVEL
public static final int CHAR_LEVELStandard character level used in DEF multiplier calculations.- 関連項目:
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ENEMY_LEVEL
public static final int ENEMY_LEVELStandard enemy level used in DEF multiplier calculations.- 関連項目:
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ENEMY_RESISTANCE_BASE
public static final double ENEMY_RESISTANCE_BASEStandard enemy base resistance for all elements (10 %).- 関連項目:
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LIQUID_ROLLS
public static final int LIQUID_ROLLSNumber of "liquid" (freely allocated) substat rolls available for optimization across all five artifact pieces.- 関連項目:
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FIXED_ROLLS
public static final int FIXED_ROLLSNumber of fixed rolls pre-allocated to each useful substat before the liquid budget is distributed.- 関連項目:
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コンストラクタの詳細
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KQMSConstants
public KQMSConstants()
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